Nick brought something to my attention:
The old HQ I made was never finished.
PLUS, you guys still use it.
This is unacceptable
Starting today, I am concieving, designing, creating, and releasing a NEW HQ for the clan to use! I already have some basic framework ideas, but until I try to code them in, there's no telling how it will go.
Anyone that wants a secret private room like in the last one, talk to me on AIM. My AIM handle is [email protected]
Unlike the last version, I'll be adding in secrets that aren't private rooms, just for fun. Good luck finding them all ![]()
P.S, chances are it will be impossible for you guys to fimd my room in the old one. Looks like it was never finished or released. For those curious, it was a boring steel box with lots of health and some teleport buttons.
Eternity lies ahead of us, and behind.
Have you drunk your fill?
Main layout is planned.
protip: if you want to add your two cents to this level, tell me as soon as possible. The farther I get into level design, the less likely it is I'll add your thing.
This does not apply to secrets, however, I can add those anytime.
Eternity lies ahead of us, and behind.
Have you drunk your fill?
Start sending me bedroom specs whenever.
Keep in mind all of the rooms will be built as a few stories within a large pillar surrounded by open air, it will be easier to understand what I mean once I start releasing screenshots.
Eternity lies ahead of us, and behind.
Have you drunk your fill?
Guess what?
After scultping in for hours, I found out that you can't hold a bajillion vertices with 32 digit precision in JK.
ZED crashed and I lost hours of work.
Since I still have my original board, I can still make the level, but this time I will make it more like the old HQ since that is more vertex efficient.
Eternity lies ahead of us, and behind.
Have you drunk your fill?
First screenie release!
Main base geometry done, except some windows and water. No objects or scripts yet.
The level will be composed mainly of these pillar things, your rooms will each be placed in one. Some will be accessible, some will not, use your heads ![]()
Eternity lies ahead of us, and behind.
Have you drunk your fill?
I need some ideas of random cool things to fill the base.
Eternity lies ahead of us, and behind.
Have you drunk your fill?
another screenie

Eternity lies ahead of us, and behind.
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Good Stuff, This is great
It's not even close to being playable at this point, unfortunately, but consider yourself on the pre-alpha list ![]()
Eternity lies ahead of us, and behind.
Have you drunk your fill?
do any of you have experience with texture making, cause I am having some major troubles ![]()
Eternity lies ahead of us, and behind.
Have you drunk your fill?
I was working on a concept room for a few days, when I got some scary errors. Am scrapping the room and starting from scratch.
Eternity lies ahead of us, and behind.
Have you drunk your fill?
The room
Eternity lies ahead of us, and behind.
Have you drunk your fill?
My computer just completely shat itself, exploded, and died. I lost no progress on the level, but it's going to be a week or so before I am back on my feet and can continue working D:
Eternity lies ahead of us, and behind.
Have you drunk your fill?
