About this mod
These are all for multiplayer Jedi Knight.
Instructions for use:
- Use Winzip or some such extraction program to extract these files to the following directories:
- all *.3do files to C:….Jedi KnightResources3do
- all *.mat files to C:….Jedi KnightResources3domat
- To view the models inside JK, in the multiplayer character screen, extract the models.dat file to C:….Jedi KnightResourcesmisc
- Run Jedi Knight
I haven’t included a models.dat this time round, and I have no idea whether or not you need to modify strings.uni to use these.
Thanks to:
- Alexei Novikov
- Peter Klassen
- Mattias Welander
- Jeff Walters
Author: Al MacDonald

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