==Jedi Knight AddOn Multiplayer Mission== Title : Force Warrior's Ant Hill Outpost Filename : FWAntHill.gob Author : FW_anty_kryste Email Address : anty_kryste@yahoo.com Misc. Author Info : This is one of the two of my first released levels. Please try to look past the "unimaginative" use of MATs in both this and the one to come, although the next does seem to be much more versatile in texturing. i intentionally left out any and all COG's in order to cut down on lag (okay, so i've been too lazy to learn them...for now). My focus this round was strictly on structure and gameplay. Description : This is an multilevel outpost buried in the middle of nowhere. The level consists of basically five rooms and a series of tunnels connecting them. Sounds exciting, huh? Well, i hope you'll find it more interesting once you are inside. Highlites, i suppose would be the top room and the bottom room based on structure design, although i seemed to have pushed the envelope a bit much on the bottom room. The framerate in the bottom room only can be a little slow, but nothing too serious. This level is designed for both saberists and gunners alike. It is also an excellent level for MOW2. Only one warning...if you don't use force then don't use this level. Force is an absolute MUST and that is VERY intentional. Happy hunting. Additional Credits : LEC, JED, and most of all Spidey, Wolfy, and the rest of the FW family. =============================================================== * Play Information * Episode name : FWAntHill Level name(s) : FW's Ant Hill Outpost JK version required : Jedi Knight Basic Difficulty Settings : Not implemented New Stuff : No, I did not use any new MATs, COGs, 3dos, etc. * Construction * Base : New level Editor(s) used : JED Known Bugs : none * I admit that * (as required by the LEC Licence Agreement about Addon Levels) 1. My Level works only with the retail version of the Software, and does not work with any demo or OEM versions of the Software. 2. My Level does not modify any COM, EXE, DLL or other executable files. 3. My Level does not contain any illegal, scandalous, illicit, defamatory, libelous, or objectionable material (as may be determined by LEC in its sole discretion), or any material that infringes any trademarks, copyrights, protected works, publicity, proprietary, or other rights of any third party or of LEC. 4. My Level does not include any LEC sound effects or music files or portions thereof. 5. My Level identifies in every description file, on- line description, read-me, and in comments in the New Level code: (a) the name, address, and e-mail address of the level's creators, and (b) the following disclaimer: "THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY. ELEMENTS TM & (C) LUCASARTS ENTERTAINMENT COMPANY." 6. My Level may not be sold, bartered, or distributed with any other product for which any charge is made (other than incidental charges for time spent on-line), but rather must be distributed free of charge. 7. By distributing or permitting the distribution of any New Levels, all creators or owners of any trademark, copyright, or other right, title or interest therein grant to LEC an irrevocable, perpetual, royalty-free, sub- licensable right to distribute the New Level by any means (whether now known or hereafter invented), and to create and distribute by any means (whether now known or here- after invented) derivative works thereof, and to charge for the distribution of such New Level or such derivative work, with no obligation to account to any creators or owners of the New Level in any manner. * Copyright / Permissions * Authors are WELCOME to use this level as a base to build additional levels. THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY. ELEMENTS TM & (C) LUCASARTS ENTERTAINMENT COMPANY.